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DeltaWorlds

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  1. Last week
  2. Activeworlds and deltaworlds  use vrt virtual reality time

     

    It's the same time zone as

     

    Fernando de noronha

     

    Add the location to your clocks.Screenshot_20250530_090156_Clock.thumb.jpg.2374279dc9cf6de5999ee3aa2c1432e9.jpg

    Screenshot_20250530_085723_Maps.thumb.jpg.ab6fe37eadf75d4c483a784502eb9711.jpg

  3. Earlier
  4. Christmas Party at the Diner in Winter 8.23N 24.20E 1.90a 0
  5. Charlie

    Starsrpg

  6. Charlie

    Starsrpg

    Archives of old web sites Object list for starsrpg asecret Deepspace mystic Object path 2007
  7. In the future people would be able to contact Charlie concerning Birthday sites and Memorial sites, He is the Event Master. Thank you Charlie for taking this task to help to the community
  8. Everyone should be able to build a birthday site for a friend or family .. you just have to ask me (Pippin) for a build right and I will remove the cover to you. If any of the members from DW want to be in charge of the Birthday Events you are welcome to ask me about that as well.
  9. Maybe celebrations would accommodate more events in birthdays how do we update birthdays or other milestones
  10. I would be interested in to know if you interested to keep the world Birthdays online. If not It will be turned into an award world for the future
  11. Or returning citizens to refresh on building and features
  12. until
    Mystic is open this weekend offered as an island get away for memorial day. Explore claim Camp sites and or old buildings to house in. Airship tours around the island
  13. until
    Butterflies tgif Friday night Community encouraged to attend
  14. Greetings everyone! Alright so I would like to show some of my brainstorming! For the moment we mostly archive old Active Worlds content and use a old browser that we were licensed to use. Lucky the protocol of 5.2 allows 6.2 and onwards, I have been asked a few times by users will we support the latest versions of Active Worlds, no this is something we will not do, and do not wish to do, if you prefer to use the latest versions I will point you to the official website that runs Active Worlds, using any modern browsers like 7.0/9.0+ would be considered illegal as our white label license would not support such upgrades that require fees, our servers are not even compatible anyway! Moving forward with DeltaWorlds 6.x Live Client Updates - I will be pushing out an update soon that updates our engine to the latest open source code, I am just having to redo a few client calls to get everything working, our integrated browser which is Chrome Embedded Framework (CEF) has also been updated to improve compatibility with new websites, all http calls will soon be blocked and everyone hosting ops/images will need to start using HTTPS only. Our embedded player has had a new compile and fixes to playlist management so embedded youtube videos work once again. A release should be live in the next few months. VOIP - We are working on ways to integrate WebRTC with the current live client, as embedded voice is very crusty. I will need some volunteers for this test as I am mute in real life and have to communicate with ASL Future Client/Server - Some fantastic community members are spearheading progress on our own SDK that does not require anything to do with Active Worlds, we are also working on efforts of our own browser and world server/universe authentication that will step away from anything ActiveWorlds. The browsers graphical engine will be based on Unreal along with a entirely new browser coded in .NET making it much more compatible with Linux without us needing to use Wine. These are vast brainstorming ideas, but progress is being made and I hope you all will be along for the ride, I am very happy to see people appreciating our efforts, and I appreciate the help I am also receiving from the community, great to see new builds and also people appreciating our archived worlds from AW. Engine Ideas (UE or BGFX) - Depending on where we go with our live client, the best form of action would be https://github.com/bkaradzic/bgfx This is what we currently use a very primitive version of in 6.x and would like to expand its use, or move entirely to Unreal Engine, its currently a balancing act, as creating a VR chat platform on Unreal may bring in costs and legalities with Unreal Engine, more users who use it, UE may start wanting a license fee. Bingo/Events - I am currently in the process of reviving Bingo and a few in world events, that will award the user something called fun tokens, that can be used for free in our upcoming shopping mall and world upgrade tools. I would like to keep the community stimulated with events, and anyone who wishes to host such events get as much help as they need from myself and staff. VR Banking - Work in progress, a fun banking system for buying plots of land in our main building world (in development) these credits are acquired from participating in events, or just generally logging into DW daily, none of this will be done for real world cash. We are also in development of DeltaWorlds - Grid which is based on the open source code of OpenSim/SecondLife, this will not take over DeltaWorlds 6, this will be a separate project that will not impact anything on our main universe. Many thanks for reading -Xan
      • 1
      • Thanks
  15. Its great to see these events went well.
  16. A great milestone indeed, I am happy to see people are checking out the archived history of ActiveWorlds
  17. 300 registered citizen accounts
  18. Kalamanski has made in detail tutorials A newbie should start here Teleport world :Mirror Coordinates :27.97s 1.93e 0.58a 159
  19.  

     

    Quest joins the fleetimage035.jpg.f0c6e8cc4fb15ab7ccecd6ff5751ae57.jpg

     

     

  20. Charlie

    Starsrpg

    sea of stars rpg Welcome, Space Travelers! As you embark on your maiden voyage into the Sea of Stars, you're about to enter a vast, uncharted expanse of wonder and discovery. This universe is full of mysteries waiting to be unraveled, and we're thrilled to have you join the adventure! *What to Expect* - *Diverse Worlds*: Explore a wide range of celestial bodies, each with unique environments, resources, and challenges. explore all worlds all universes. - *Ancient Secrets*: Uncover the lore and history of the Sea of Stars through environmental clues, NPC interactions, and in-game texts. - *Dynamic Events*: Experience unexplained phenomena, mysterious signals, and unexpected encounters that will keep you on your toes. - *Player Choice*: Your decisions will impact the universe, shaping the narrative and creating a unique experience. *Tips for First-Time Explorers* - *we begin in an entry station Zone*: walk around the station to learn about the universe. turn around to see the travel room locations news and events call a ship in range and travel the stars. - *Choose Your Ship or Star base to serve from on 'deep space' *: Select a vessel that suits your playstyle, and don't be afraid to upgrade or modify it as you progress. ships travel anywhere. especially key universe events. - *Explore, Experiment, and Adapt*: Be curious, try new things, and adjust to unexpected situations. - *Join the 'new Asecret' Community*: 10 cities to choose from. Share your discoveries, ask questions, and learn from fellow explorers. *Embark on Your Journey* The Sea of Stars awaits! Take the helm, chart your course, and get ready for the adventure of a lifetime. Fair winds, space travelers!
  21. Facebook group If you didn't already know deltaworlds has a facebook group Also a discord Discord deltaworlds Community is active there Ad&drpg discord Active updates discussed
  22. Charlie

    Starsrpg

    Facebook group starsrpg
  23. Charlie

    Ad&drpg

  24. The starship quest (in Deepspace) transports travelers to bubbles

     

     

    received_1019000632967665.thumb.jpeg.35871fa58a4e2294547dfe16c3f96ff5.jpeg

  25. Willow walk Sunday weekend community gathering
  26. Butterflies tgif Friday night Community encouraged to attend
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