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Welcome — for anyone finding their way here recently If you’re arriving after the recent video, welcome. What you’re seeing here isn’t a single project, relaunch, or revival effort. It’s a long-running ecosystem of virtual worlds and builders that have existed — and persisted — over many years. DeltaWorlds, ActiveWorlds, and related spaces are made up of independent worlds, each created and maintained by different people. Activity naturally rises and falls as builders and residents balance real life with virtual life. Quiet periods are normal and intentional — these worlds were built to persist, not to perform. Some worlds that still see activity when time permits include (not an exhaustive list): AWRPG / AD&DRPG DWMyths Venice3D (https://venice3d.net) Alaska Cabins Ahoy Butterflies Willow Walk BotDev SWCity NewSunWorld NosferatuRPG V3D Alysma Mystic Worlds These spaces weren’t designed for constant traffic, scheduled events, or algorithmic visibility. They exist so people can return — days, months, or even years later — and still find something waiting for them. There is no required starting point, no central hub you must follow, and no expectation that you stay. Wander if you’re curious. Ask questions if you want. Step away and come back later — the worlds don’t expire. If you’re looking for community spaces: ActiveWorlds Facebook Group https://www.facebook.com/groups/activeworldsgroup/?ref=share&mibextid=NSMWBT Discord — “The Universe” https://discord.gg/Aj8uHxcgwu Both are places to talk, ask questions, and share experiences at your own pace. Thanks for stopping by, and welcome — whether you stay a moment or a while. — Charlie Bienvenue — pour celles et ceux qui arrivent ici récemment Si vous arrivez après la vidéo récente, bienvenue. Ce que vous découvrez ici n’est pas un projet unique, ni une relance, ni une tentative de « retour ». Il s’agit d’un écosystème de mondes virtuels et de créateurs qui existe — et persiste — depuis de nombreuses années. DeltaWorlds, ActiveWorlds et les espaces associés sont composés de mondes indépendants, chacun créé et maintenu par des personnes différentes. L’activité varie naturellement selon les périodes, en fonction de la vie réelle de chacun. Les moments de calme sont normaux et assumés : ces mondes ont été conçus pour durer, pas pour performer en continu. Parmi les mondes qui connaissent encore de l’activité lorsque le temps le permet (liste non exhaustive) : AWRPG / AD&DRPG DWMyths Venice3D (https://venice3d.net) Alaska Cabins Ahoy Butterflies Willow Walk BotDev SWCity NewSunWorld NosferatuRPG V3D Alysma Mystic Worlds Ces espaces n’ont pas été pensés pour un trafic constant, des événements programmés ou une visibilité dictée par des algorithmes. Ils existent pour que l’on puisse y revenir — après quelques jours, quelques mois, ou même quelques années — et y trouver encore quelque chose. Il n’y a pas de point de départ obligatoire, pas de hub central imposé, ni d’attente particulière quant à votre présence. Explorez si vous êtes curieux. Posez des questions si vous en avez envie. Partez et revenez plus tard — les mondes ne disparaissent pas. Si vous cherchez des espaces communautaires : Groupe Facebook ActiveWorlds https://www.facebook.com/groups/activeworldsgroup/?ref=share&mibextid=NSMWBT Discord — « The Universe » https://discord.gg/Aj8uHxcgwu Ce sont des lieux d’échange pour discuter, poser des questions et partager des expériences, à votre rythme. Merci d’être passé — et bienvenue, que ce soit pour un moment ou pour plus longtemps. — Charlie
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Is this thread full it keeps not updating
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DeltaWorlds Citizens (622 → 636) 622 — hypsk8r 623 — JonesRexk241 624 — mavica 625 — TheLimeyDragon 626 — Ari 627 — zariacutevisco 628 — polydemon 629 — MONO 630 — AbandonWer 631 — Rubix 632 — NateBit87 633 — dsparlin 634 — isaac 635 — SilentWinterz 636 — Jomppe
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It’s a paid Zoom event for the official Imaginarium Conference, plus an in-person experience in California.
What I’m doing is just a fan-made, independent sci-fi “Voyage” experience in ActiveWorlds / DeltaWorlds to support the spirit of the event for people who can’t attend in person or through Zoom.
It’s not affiliated with Imaginarium and doesn’t provide access to the official talks or speakers.
The Voyage is simply an immersive, creative experience aboard AMPLIFIED and the DS9 station for virtual explorers who want something fun to do during the weekend.
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... and here comes the Linux version (compiled/tested on Ubuntu 24.04). Launch with: LD_LIBRARY_PATH=. ./qt_chat More bots are coming (maybe). Stay tuned. qt_chatbot_lite_v1.1_linux.zip
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Very nice!
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stranger changed their profile photo
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3D worlds give you sensory overload? You'd rather just chat with your friends but not see their (virtual) faces? Suffer no more! With this no-frills GUI bot, based on Qt framework, you can connect and chat. That is also all you can do. (Besides some obvious functions such as looking who is where, changing avatar and teleporting.) A dream for the minimalist like you! Source code is included in the package for enthusiastic bot tinkerers, and of course you can use it as a platform to build something way more complex. You will just need a 32-bit Qt which is a bit of a bummer really (see README). An equivalent version for the red-eyed Linux users is coming in the next post. Enjoy! qt_chatbot_lite_v1.1_win.zip
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stranger joined the community
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Hello Everyone! So moving forward we have a few updates in the work that will be deployed by February! Here is a rundown of some of the updates that will be completed! World Server - Upgrades to the latest version of 6.2 world servers for Linux/Windows hosts. Client - Fixes to the astart/astop actions that seem to randomly stop working Client - Improvements to the rendering engine to improve FPS and move us from DirectX9 to DirectX 12 LinuxClient - Still based on the windows api but will support vulcan and allow linux users to render custom avatars. PROTON World Server - A push to use a external VOIP plugin will improve voice support for DeltaWorlds Client - Updated api to allow media playback for Youtube videos in a easier manner Client - Updated libraries to allow chromium to be more compatible with newer websites. Client - Updated dworldCore.dll to support later versions of SSL Client - Added support for better terrain manipulation (less spikes) Object Paths - Will be producing a library to the public that allows you to combine more than 1 op easily. Official World - A new public building world that has been in the works will be opened to the public with advanced object protection. UniServer - We plan to modernize the server side of DeltaWorlds for a more seamless operation and stability. UniServer - Older browsers like 5.2/6.0 will not be able to connect after our move to modernize the software.
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Great to see we are slowly growing!
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Seasons build World – New Year Shift → OurHaven With the New Year, Seasons is transitioning into OurHaven — a wide-open world theme. No set plots. No assigned paths. Just open land and quiet space. A place where anyone can wander, explore, and choose a spot that simply calls to them. Build now, later, or not at all — the land is there either way. Bike movers at the Stargate are available, making it easy to explore the world and get a feel for the terrain before settling anywhere. This isn’t a rush or a reset — just a new year, a new season, and room to breathe. — Charlie
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Happy new year!
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1st_artist started following Happy New Year 2026
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608 — retro virtual 609 — gabehi 610 — bronbron21 611 — atariboss99 612 — lethality 613 — neon2k26 614 — ocram64 615 — Stephanie 616 — jigesonny 617 — mechdino 618 — bellouaglione55 619 — nilylyo 620 — dogsingslalala 621 — billy_domes Welcome all
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Trust me Sunday Message https://music.youtube.com/watch?v=60MpFrk9bwY&si=NuJ3QRx6MVkorc5Z Asecret deltaworlds join us Sundays God’s Path through the Fog The Gathering: Daughters of the Living King Nov 29, 2025 · 15 min There are seasons in life when everything feels unclear. The road ahead feels uncertain, and even the next step feels like a guess. You’re doing your best to keep going—checking the boxes, showing up, holding it together—but inside, you’re tired. Not just physically, but soul-deep weary. The kind of tired that sleep does not fix. It’s in these foggy places—where clarity fades and burnout creeps in—and when visibility is low, God invites us to trust differently. Not with part of our heart, not with a backup plan in our pocket, but to trust Him with all of our heart. God doesn’t tell us to figure it all out. He simply asks us to lean on Him. “Trust in the Lord with all your heart; do not depend on your own understanding. Seek His will in all you do, and He will show you which path to take.” — Proverbs 3:5–6 (NLT) This episode is for the one who’s walking through the fog. For the one who’s questioning, doubting, or just plain worn out. It’s a reminder that God doesn’t abandon us in the haze—He walks with us through it. And when we can’t see the way, He becomes the way. So let’s take a deep breath, quiet the noise, and listen for the whisper that changes everything and says, “You are not alone.”
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Edit We arrived in the North Arctic capital — Emerald City, but that wasn’t where we stayed. After landing, the Equinox shuttle was retained, and we were transferred by orb to a separate location entirely: an island settlement in the world ocean, positioned near the world stargate. This isn’t a nearby district. It’s not adjacent to the capital at all. Emerald City remains in the north. The orb brought us to a remote island — deliberately distant. That separation matters. From the island: We’re outside the capital We’re near the gate We can leave the world, but not move freely within it This wasn’t ceremony or politics. It was routing. What happens next isn’t announced. It’s observed. Do you wait in place? Do you explore the local settlements? Either choice says something. For now, we’re steady, contained, and aware that distance itself is part of the test.
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Exploring Mystic star deltaworlds We arrived in the capital, but it wasn’t the destination. After landing in the North Arctic capital, the Equinox shuttle was retained and we were transferred by orb to a settlement near the world stargate instead of the city itself. That wasn’t a delay or a snub — it was protocol. From here, the city is visible but distant. The gate is close. We can leave the world if needed, but we can’t move freely within it. What happens next isn’t ceremonial. There’s no throne room waiting. This phase is quieter — a test of judgment and restraint. Do you wait? Do you explore the local settlements? Either choice says something. For now, we’re observing… and being observed.
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605 IAster 606 alysmar
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1st_artist started following Yellow
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603 — Adrinette 604 — unnamed