Xandrah Posted 18 hours ago Posted 18 hours ago Hello Everyone! So moving forward we have a few updates in the work that will be deployed by February! Here is a rundown of some of the updates that will be completed! World Server - Upgrades to the latest version of 6.2 world servers for Linux/Windows hosts. Client - Fixes to the astart/astop actions that seem to randomly stop working Client - Improvements to the rendering engine to improve FPS and move us from DirectX9 to DirectX 12 LinuxClient - Still based on the windows api but will support vulcan and allow linux users to render custom avatars. PROTON World Server - A push to use a external VOIP plugin will improve voice support for DeltaWorlds Client - Updated api to allow media playback for Youtube videos in a easier manner Client - Updated libraries to allow chromium to be more compatible with newer websites. Client - Updated dworldCore.dll to support later versions of SSL Client - Added support for better terrain manipulation (less spikes) Object Paths - Will be producing a library to the public that allows you to combine more than 1 op easily. Official World - A new public building world that has been in the works will be opened to the public with advanced object protection. UniServer - We plan to modernize the server side of DeltaWorlds for a more seamless operation and stability. UniServer - Older browsers like 5.2/6.0 will not be able to connect after our move to modernize the software.
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